Skip to content

SUBOTRON pro games: Making your game into a franchise

13.09.2018 to 13.09.2018 - Raum D / Q21
Host: Q21

SUBOTRON pro games: Making your game into a franchise

FREE ENTRY, LITERATURE & DISCOURSE, FILM & DIGITAL CULTURE


Date

thu, 13.09.2018

All dates

Days with event

September 2018
01 sat
02 sun
03 mo
04 tue
05 wed

06 thu
07 fri
08 sat
09 sun

10 mo

11 tue
12 wed
13 thu
14 fri
15 sat

16 sun
17 mo
18 tue

19 wed
20 thu

21 fri
22 sat
23 sun
24 mo
25 tue

26 wed
27 thu

28 fri
29 sat
30 sun

Christian Fonnesbech
strategic consultant, head of IP Development at Nordisk Film Games, Copenhagen

If you want to survive in the games business, you need to stop thinking “one hit wonder” and start thinking “long-term sustainablity”. It doesn’t matter if you’re an established studio, a bedroom producer or a student team: developing stand-alone games is simply too risky in today’s market. By developing your project as a potential franchise, it can become more than just a single shot in the dark. As head of IP Development at Nordisk Film Games, Christian Fonnesbech will share the foundations of building long-term Intellectual Properties. If successful, this approach can ensure higher valuation of project and company, longer staying power in the market, wider interest from investors and media companies, added loyalty from users, cross-media promotion opportunities and more.

Biography
Christian Fonnesbech is head of IP Development at Nordisk Film Games, which has invested in four indie game developer companies in the last year. In addition, Christian is a strategic consultant for the game and media industries. He currently advises Egmont on investments and strategy development and works with independent game developers, game schools and conferences. Before this, Christian produced and directed 35+ game projects for advertising, learning and entertainment.
 
Mit freundlicher Unterstützung der Austria Wirtschaftsservice GmbH

Unterstützt vom Fachverband Unternehmensberatung, Informationstechnologie und Buchhaltung (UBIT)

Mit freundlicher Unterstützung vom Zentrum für Angewandte Spieleforschung der Donau Universität Krems

Mit freundlicher Unterstützung von eSports.at

Back to main navigation

Cookie Settings

This websites uses cookies to give you the best possible service. Detailed information can be found in our Terms of use and Data Protection Regulations.

Technically essential

Technically essential cookies used to ensure the basic functionality of the website.

Statistics

Functional cookies used to ensure the proper performance of the website.

Marketing

Target-oriented cookies used to improve user experience.