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SUBOTRON arcademy: All The World’s a Multi User Dungeon – New playful artistic movements

15.12.2017 bis 15.12.2017 - MQ Raum D
Veranstalter: Q21

SUBOTRON arcademy: All The World’s a Multi User Dungeon – New playful artistic movements

FILM & DIGITALE KULTUR


SUBOTRON arcademy: All The World’s a Multi User Dungeon – New playful artistic movements SUBOTRON arcademy: All The World’s a Multi User Dungeon – New playful artistic movements

Termin

Fr, 15.12.2017
19.00 Uhr - 22.00 Uhr

Alle Termine im Überblick

Tage mit Vorstellung

Dezember 2017
01 Fr
02 Sa
03 So
04 Mo
05 Di

06 Mi
07 Do
08 Fr
09 Sa

10 So

11 Mo
12 Di
13 Mi
14 Do
15 Fr

16 Sa
17 So
18 Mo

19 Di
20 Mi

21 Do
22 Fr
23 Sa
24 So
25 Mo

26 Di
27 Mi

28 Do
29 Fr
30 Sa

31 So

Ort: Raum D / Q21
Eintritt frei

In the last years performance has taken a great influence from digital forms of story telling such as video games. Ancient dramaturgical techniques have been merged with new ways of interactivity, creating meaningful real world experiences. We see projects ranging from the immersive explorative environments of “Punchdrunk” and “Signa”, to alternate reality games by The Mission Business and interactive telephone performances by Blast Theory and Coney. From multimedia art to urban games, escape rooms and theatrical performances, playful artistic movements are slowly entering mainstream culture.
In this panel discussion Andreas Mayrhofer (Time’s Up), Georg Hobmeier (Causa Creations / Gold Extra) and Philipp Ehmann (Play:Vienna) discuss their working methods and the issues of creating real world playful environments.

Biographies

Time’s Up collaboratively investigate ways in which people interact with and explore their physical surroundings as a complex context, constructing interactive situations not unlike the normal physical world, inviting a playful experience-driven exploration of the space. Their latest project Turnton Docklands at Lentos & Ars Electronica Festival lets audiences explore the fictional docks of Turnton as an immersive set.

Georg Hobmeier
has done all sorts of things over the last 20 years: carrying coffins, working as a bouncer, experimenting on the intersections of technology and the performing arts, and most recently making computer games with Causa Creations and gold extra. In 2018 he will return to the (Volks)theater with an augmented reality game called “Vienna – All Tomorrows”.

Philipp J. Ehmann is a theatre director and game designer working with different media (from theatre to urban games and multimedia art) to encourage playful discourse on complex topics through interaction and play. He is co-founder of Play:Vienna and works internationally in many different contexts.

Die Veranstaltungsreihe wird durch die Kulturabteilung der Stadt Wien und die Bundesstelle für die Positivprädikarisierung von Computer- und Konsolenspielen (BUPP) gefördert.
Mit freundlicher Unterstützung von der Wirtschaftsagentur Wien und vom Zentrum für Angewandte Spieleforschung der Donau Universität Krems.

<link http: subotron.com veranstaltung mud _blank>subotron.com/veranstaltung/mud

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