Bereich: Game Design
Empfehlende InstitutionFulbright Austria
ZeitraumMärz 2023 - April 2023
Ariel is an award-winning game designer, illustrator and animator. Born in Brooklyn, NY she has lived around the world and creates work that centers around playful, narrative moments. She has created work for motion graphics, AR, VR, illustration and mobile games. She is a Fulbright artist-in-residence and has a Master's in Animation and Interactive Media from RMIT University.
Before the Glass Breaks is a hidden object game about reflecting on the past while facing the impossibility of changing it. It will incorporate some of the stickiness and approachable design of casual mobile games, but will be designed as contemplative reflection rather than an experience about winning endless levels or finding all the objects. Examining the history of Vienna during World War 2 from a unique perspective, the game will combine narrative and discovery to reveal a timeless, universal story. Spirits, hidden treasure, dreams and philosophers might also make a cameo.