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SUBOTRON/WKW pro games: Hands-On with Unity 5

06.11.2014 bis 06.11.2014 - Raum D / Q21
Veranstalter: Q21

SUBOTRON/WKW pro games: Hands-On with Unity 5

FILM & DIGITALE KULTUR


SUBOTRON/WKW pro games: Hands-On with Unity 5

Termin

Do, 06.11.2014

Alle Termine im Überblick

Tage mit Vorstellung

November 2014
01 Sa
02 So
03 Mo
04 Di
05 Mi

06 Do
07 Fr
08 Sa
09 So

10 Mo

11 Di
12 Mi
13 Do
14 Fr
15 Sa

16 So
17 Mo
18 Di

19 Mi
20 Do

21 Fr
22 Sa
23 So
24 Mo
25 Di

26 Mi
27 Do

28 Fr
29 Sa
30 So

Ort: Raum D / quartier21
Eintritt frei

Unity Technologies´ evangelist Andy Touch will give a hands-on, in-editor demonstration covering many of the varied improvements that Unity has made to it’s engine for it’s next major release: Physical Based Shading, Reflection Probes, Exporting to WebGL, 2D Physics Features, Drawcall Visualisation and more! This talk is welcome for all skill-levels of game developers, programmers and artists!

Unity is a cross-platform game creation system including a game engine and integrated development environment. It is used to develop video games for web sites, desktop platforms, consoles, and mobile devices. First announced only for Mac OS, at Apple’s Worldwide Developers Conference in 2005, it has since been extended to target more than fifteen platforms.

Kurzbiographie

Ever since he downloaded Unity, added 3D physics to 1000 cubes and watched them bounce around, Andy Touch has been addicted to experimenting with gaming technology. Having previously taught game development to university students, he is now part of Unity Technologies‘ evangelism team helping to spread the word of the game engine and to show off what it can do! When he isn’t talking about Unity, he can probably be found marathoning TV shows or playing “Mario kart”.

Moderation: Robert Glashüttner (ORF/FM4)

ACHTUNG! Am nächsten Tag, Fr 07.11., findet im Raum D / quartier21 ein Unity-Workshop mit Andy Touch statt!

subotron.com/veranstaltung/unity-5/

Öffnungszeiten

Mo-So:10-22h

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